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Question by
SpannerMan84 · Dec 12, 2012 at 01:59 PM ·
importblenderresolutiontexturesuvmapping
Blender texture resolution issues
Hi,
I am currently tying to import blender models to unity but I am having some issues with the textures.
I should also warn, I am almost a total novice in the realm of 3d graphics.
Ok, my problem:
I have created a mesh in blender, with a simple material. I UV unwrapped it, and textured it. Every thing in blender looks great, but when I import this into uity, though the texture shows on the model, its resolution has changed, so instead of a nice high res texture, I'm ending up with a pixelated mess...
If you need any more information feel free to ask and thanks for any help in advance!
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