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Question by
VivekSridhar · Aug 17, 2011 at 03:20 AM ·
polygonssubdivision
Polygons vs. Nurbs vs. Subdiv
Coming from Autodesk Maya, do all models importing into Unity have to be in polygons? Or will nurbs and subdiv models work as well? (or does Unity just convert everything to polys anyway)?
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Best Answer
Answer by DaveA · Aug 17, 2011 at 04:28 AM
Triangles work best. Polygons get converted to them. Not sure what the importer would do with curves, probably nothing.