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hasanugr commented

Initial script, to run before any others?

Jul 6, '21 first·initial

2 Replies

5 Votes

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Askal_Vermilion commented

How can you instantiate a prefab with an initial burst of speed using ForceMode2D.Impulse?

Dec 17, '20 instantiate·velocity·addforce·speed·initial

2 Replies

0 Votes

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Shrimpey commented

How to make the camera return to unitial position when no button are pushed

Oct 3, '20 rotation·camera rotate·return·key pressed·initial

2 Replies

0 Votes

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xxmariofer commented

Initial accelerometer parameters to move a ball using Vuforia AR

Sep 21, '19 in Help Room

2 Replies

0 Votes

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TysonG commented

How to instantiate a GameObject initially, then have a timer count down?

Mar 28, '19 gameobject·instantiate·timer·activation·initial

1 Reply

0 Votes

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lcookson published

How to change the starting position of a 2d animation

Apr 21, '17 in Help Room

0 Replies

0 Votes

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tanoshimi edited

How to reset position along z and y axis but maintain position on the x axis ?

Aug 4, '16 in Help Room

1 Reply

0 Votes

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rsud commented

reorienting a mesh from 3d max in unity?

Mar 16, '15 mesh·orientation·initial

1 Reply

0 Votes

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azmat786n answered

How do I create/load/save Highscores?

Dec 6, '12 save·load·file·highscores·initial

1 Reply

0 Votes

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Geta-Ve published

Instantiate with initial velocity

Jul 14, '12 instantiate·velocity·initial

3 Replies

0 Votes

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blitzen commented

Camera Rendering Skewed Until Transform Adjusted

Nov 9, '11 camera·rendering·position·initial

0 Replies

0 Votes

Related Topics

position instantiate velocity timer addforce highscores activation file vuforia save accelerometer load parameters mesh ball camera orientation key pressed vector3 return rendering sprite rotation first animation


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