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Question by Nello · Jan 08, 2011 at 02:55 AM · menulightmappingmissingitem

What has happened to Lightmapping?

Hi,

I haven't used Unity for a while (since Unity 2) and have just come back to find that a lot of things just don't work the way they used to. In particular, I can't find the menu item for terrain lightmapping anywhere!

I was using this page as a reference: http://unity3d.com/support/documentation/Components/terrain-Lightmaps.html but it seems to just be wrong, as far as I can see...

I do have a directional light in my scene, but it doesn't seem to help in any way.

I've also noticed that there is now a lightmapping option that I don't remember within the settings for the directional light, but it doesn't seem to change anything no matter what I set it to.

Help!

Nello

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avatar image Henck · Jun 27, 2013 at 01:05 PM 0
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Did you turn shadows on your light source? Even though Unity says Realtime Shadows are only supported on Unity Pro, you should still turn on shadows for lightmap baking to work: http://bit.ly/139TY3G

avatar image fafase · Jun 27, 2013 at 01:44 PM 0
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I bet he did after 2 years.

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Answer by Steph 1 · Jan 10, 2011 at 11:20 PM

  1. Open the lightmapping window.

  2. Select your terrain in the hierarchy. Make sure static is selected on the terrain in the object tab (it will probably be static already) and choose your terrain's lightmap resolution from the drop down. If you are not sure what your terrain resolution is, go to Terrain>Set Resolution.

  3. Add a light to the scene, make sure Bake Mode is set to Auto (the default) or Bake Only.

  4. If you want the light to cast shadows in the lightmap, you have to enable shadows on the light - otherwise it won't cast any. Setting a shadow type for a light will alert you that Pro is needed, however this is not true for light baking, and it will still function correctly with the indie version of Unity 3.

  5. Select bake. Your lightmap will appear in the preview section in the lightmapping window.

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Answer by Nello · Jan 08, 2011 at 03:25 AM

(I'm adding this as an answer because 'Add Comment' doesn't work in my browser - Firefox)

OK, I think I've found a clue. It looks like the support documentation I found was just lies. (This platform is confusing enough to use without leaving stuff like this up in the support area! Grrr.)

I have managed to find - through Google searches - that there is now a Window > Lightmapping area. Unfortunately, I still can't get it to do anything to my terrain. Nothing comes up in the Preview pane no matter what I select, and if I go to the trouble of baking a lightmapping it makes no difference at all to my scene.

All I want to do is set up a lightmapped terrain!

Please help! I can't believe it's this hidden and this complex.

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avatar image Statement · Jan 10, 2011 at 11:33 PM 0
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Well you better fix your browser :)

avatar image roamcel · Nov 05, 2011 at 03:16 PM 0
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I've stumbled on the same problem. Additionally, baking a 100 x 100 terrain with a cube on it takes 15 $$anonymous$$utes, and doesn't even create the maps when it completes!

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