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AdMob makes my game do strange things
My game used to run perfectly until I added the AdMob ads with a plugin found here.
My games starts with a menu scene flawless, when pressing "play" a new scene is loaded, also flawless. Then the ad banner shows on the bottom and still everything's flawless.
But when the player dies, several GUITextures show up, with a button to play again, when the player presses "play again", a function is called with Application.LoadLevel(Application.loadedLevel);
. This used to work (I reset all my statics also), but now all of my GUITextures are messed up.
Has anyone ever dealed with this problem? It can't be my code because it used to work perfectly... Or can it?
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