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apk extract Project ?
After export the project to .APK instaler. Is possible to open it and the scene be extract and reopen in Unity?
the problem is that, I made an Augmented reality project, and the client from another country, wants to try the project in the Android, I already send him a video, showing in function. But the client want to try it. And Im not sure how I do? Im afraid hes still my project, and never again get in touch with me. Thats why.
I think I understand the question now. You don't want to do this, you're worried about someone else doing it! Don't worry about that, the folks at Unity have it sorted out.
Answer by syclamoth · May 10, 2012 at 12:11 PM
No, it's not. Moreover, you wouldn't want it to be!
the problem is that, I made an Augmented reality project, and the client from another country, wants to try the project in the Android, I already send him a video, showing in function. But the client want to try it. And Im not sure how I do? Im afraid hes still my project, and never again get in touch with me. Thats why.
But, with the .AP$$anonymous$$ he can extract the scene? that my worry!! or Not..
this has already been answered by @$$anonymous$$ieren Wallace
No, you can't extract the scene. This is deliberate, to protect your assets! You don't have to worry about your client s$$anonymous$$ling your work, if all you send them is the executable. Just add watermarking or whatever, as suggested by @zz74b.
Answer by Bunny83 · May 10, 2012 at 12:13 PM
No, there is no buildin way to do something like that and you usually don't need something like that unless you want to steal stuff from others. If it's your own project and you forgot to backup your scene / project that's bad luck.
the problem is that, I made an Augmented reality project, and the client from another country, wants to try the project in the Android, I already send him a video, showing in function. But the client want to try it. And Im not sure how I do? Im afraid hes still my project, and never again get in touch with me. Thats why.
Create a demo version, which has DE$$anonymous$$O all over the 'screen' and some functionality disabled. Send him that ins$$anonymous$$d and he can make a judgement call about whether he wants to pay for the full version... Think shareware!
I'd watermark DE$$anonymous$$O everywhere like @zz74b suggested. You may also timebomb the application so it only works for a limited time, or something similar... Good luck.
Ok so you're actually concerned about your own security ;)
Well, the scene can't be extracted and directly used in another Unity project, but it is of course possible to extract some parts of your application. I've never tried this on apk packages, but i guess it's also possible to extract the managed assemblies, so if an evil person has some time they can simply decompile all your scripts / assemblies. Other assets can't be reused that easily.
There are many questions about that issue:
http://answers.unity3d.com/questions/207531/how-to-protect-unity-assets-in-342f3-from-being-st.html
http://answers.unity3d.com/questions/201196/crack-the-game.html
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