Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by timo0060 · May 16, 2012 at 02:04 PM · javascriptmouseanglesidescroller

My Bullets aren't moving...

So I'm firing bullets by finding the angle between the player and the mouse position and then transform.Translate the x and y axis towards it. The bullets however just sit there and do not move. Here is my code:

var bulletMoveSpeed: int = 15;

function Update () {

 var xdir: float = PlayerScript.hitPoint.x - PlayerScript.pPosx;
 var ydir: float = PlayerScript.hitPoint.y - PlayerScript.pPosy;
 
 var angle: float = Mathf.Atan2(xdir,ydir);
 
 var lx = Mathf.Cos(angle);
 var ly = Mathf.Sin(angle);    
 
 transform.Translate.x(bulletMoveSpeed * lx * Time.deltaTime); 
 transform.Translate.y(bulletMoveSpeed * ly * Time.deltaTime);

}

So my question is, how do I move my bullets instead of them just sitting there?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Berenger · May 16, 2012 at 03:48 PM 0
Share

Answered that on your other question's comments. Translate.x is incorrect.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by tahcet · May 16, 2012 at 04:12 PM

Scripting is not exacly one of my forces but try adding a rigidbody or some kind of physics for the projectiles. I hope that was of any help :)

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image timo0060 · May 16, 2012 at 11:43 PM 0
Share

Turns out the Translate.x was wrong. Thanks though for giving your time to give your opinion, I do appreciate.

avatar image tahcet · May 17, 2012 at 10:16 AM 0
Share

Glad you figured it out :) Anytime friend

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Trouble with aiming with the mouse in a 2D sidescroller 0 Answers

Bullets follow mouse after shooting in Sidescroller 1 Answer

Sidescroller Bullets Follow Mouse After Being Shot 2 Answers

Aiming with the mouse in a 2d shooter, and then shooting to the mouse 2 Answers

Mouse Dragging/Throwing Objects with the Mouse Like in Black & White (The Game) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges