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Question by arshiyan · May 06, 2012 at 08:35 PM · lightcast

light cast problem

Hello I have a big problem, look at this alt text

I can't understand why? I used a same material for rock and ground with different texture, but i can't see cast of light on ground(ground isn't terrain).

*quality is good and android platform

sorry for my weak en language::. and thank you

lightProblem.jpg (35.6 kB)
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Answer by Bunny83 · May 06, 2012 at 08:38 PM

Are you aware of the max-point-light-limit? Depending on the quality settings it's 1,2,3 or 4 afair. Another issue could be that your vertex-normals are pointing the wrong way.

The last thing i would check is the layer settings of the light and the ground object.

If it's a static light you might want to bake it into a lightmap instead.

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avatar image arshiyan · May 06, 2012 at 10:13 PM 0
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thanks, i replace ground with plane game object and now everything is ok, i think the vertex was wrong from 3dsmax, thank you very much

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