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Question by vladimirqsantos24 · Aug 30, 2020 at 07:11 AM · animationbonesik

How to attach both hands into two handed weapon?

Hi! Sorry but i'm completely new to unity2d

How am i gonna be able to make my character hold its weapon with his two hands like this? alt text

I have a script in right bicept that allows the right arm to follow the mouse cursor, this is the code if its needed

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class aim : MonoBehaviour
 {
 
     public float offset;
     public GameObject myCharacter;
     
 
 
     void Update()
     {
         // Handles the weapon rotation
         Vector3 difference = Camera.main.ScreenToWorldPoint(Input.mousePosition) - transform.position;
         float rotZ = Mathf.Atan2(difference.y, difference.x) * Mathf.Rad2Deg;
         transform.rotation = Quaternion.Euler(0f, 0f, rotZ + offset);
 
         
 
         if (myCharacter.transform.localScale.x == -1f)
         {
 
 
             transform.rotation = Quaternion.Euler(180, 180, rotZ + offset);
 
 
 
         }
     }
 }


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