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Question by akashsunny · Feb 18, 2014 at 04:45 PM · spawnarrays

Unable To spawn Multiple Objects

using UnityEngine; using System.Collections;

public class SpawnScript : MonoBehaviour { public float time; public static int size; private int prop_Number; public float ModValue; public Object[] Spwan_props = new Object[size] ;

 // Use this for initialization
 void Start () 
 {
     InvokeRepeating("spawnArandomProp" , 0.2f , time);
 
 }

 void spawnArandomProp()
 {
     prop_Number = Random.Range(    0,1);
     ModValue*=-1;
     transform.position = new Vector3(Random.Range(-6,6)+ModValue , 5,0);
     Instantiate(Spwan_props[prop_Number] , transform.position , Quaternion.identity);
 }

}

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Answer by marcfielding · Feb 18, 2014 at 08:46 PM

Erm care to add a question to that code sample?

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