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Question by carlqwe · Nov 22, 2015 at 04:10 PM · random.range

Random.Range

Hello i have problem! I newly discovered Random.Range. But when i use it in my code it gives me an error that says: `Random' does not contain a definition for `Range'

here is my code please help! (:

 int randomNumber;
 
     void Update ()
     {
         if (Input.GetKeyDown (KeyCode.R)) {
             randomNumber = Random.Range (0, 2);
             print (randomNumber);
         }
     }
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avatar image instruct9r · Nov 22, 2015 at 04:32 PM 0
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This works perfectly fine, when i try it, in Unity...

avatar image carlqwe instruct9r · Nov 22, 2015 at 05:04 PM 0
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how can that be? I've tried it in 3 diffrent scriptes

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Answer by tanoshimi · Nov 22, 2015 at 05:18 PM

I'm betting that you called your script Random.cs? Which means your "Random" class is overriding the definition of the UnityEngine.Random class. Solution? Rename your script.

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