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Question by Hans D. · Sep 18, 2014 at 07:39 PM · guieditormouse

GUI Remove focus from an editor text field when clicking elsewhere.

How do you remove the focus from an editor text field when the user clicks outside of it? I know you can set the control focus to null; what I'm not sure about is how to know if the mouse click is outside the focused text field.

As a side note, the text fields are in an editor script, and they are generated on demand; they are not static, rather their amount and position changes as needed.

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Answer by Quatum1000 · Jul 19, 2015 at 07:12 PM

Hi,

I read through several posts and I found a working solution after some hours.

I ran into the problem that a focus on a Textfield was not removed while clicking anywhere on the main editor window. This cause many issues if you want to create a editor window with clickable areas, but non GUI elements. I wrote a EditorWindow tool to control about 100 variables over a day and night cycle with manually drawn animation curves.

alt text

 using UnityEngine;
 using UnityEditor;
 
 public class Test : EditorWindow {
     
     public string s;
     public Rect windoClickArea = new Rect(0, 0, 200, 200);
 
     [MenuItem("Window/Test")]
     static void Init() {
         // Get existing open window or if none, make a new one:
         Test window = (Test)EditorWindow.GetWindow(typeof(Test));
         window.Show();
     }
 
     void OnGUI() {
 
         // define click area
         Event e = Event.current;
         windoClickArea = GUI.Window(0, windoClickArea, drawWindow, "MyWindow");
         if (e.type == EventType.MouseDown && windoClickArea.Contains(e.mousePosition)) {
             Debug.Log("click");
             GUI.FocusControl(null);
         }
         //click area visible
         EditorGUI.DrawRect(windoClickArea, Color.gray);
 
         // Any Text Field over the predefined click area
         s = EditorGUILayout.TextField("", s);
         
     }
 
     void drawWindow(int aID) {
         // it's a dummy proc
     }
 }
 



Activate the focus on the textfield and click on the lite gray area.


untitled-1.png (22.9 kB)
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avatar image Reynarz · Nov 17, 2017 at 08:12 PM 1
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a few years later, but, thanks !

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Answer by tinysnake · Jul 27, 2019 at 03:07 AM

@Quatum1000 's code will work in Unity 2017.4, but It takes seconds to deselect the window, I have better solution inspired by him.

 //make sure the following code is at the very end of OnGUI Function
 if (GUI.Button(theWholeWindowRect, "", GUIStyle.none))
 {
     GUI.FocusControl(null);
 }

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