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Question by Ekerci · Jun 16, 2015 at 02:54 PM · randomrangeindexoutof

Random object, Array index out of range

I would like to create customer for random amount and random time.here is my code and i get array index out of range.i dont know why.beside i couldnt figure out how to randomize the time for creation

 public GameObject[] customer;
     private int spawnTime=3;
     public Transform spawnPoint;
     private int randomIndex;
 
 void Awake(){
 randomIndex = Random.Range (0, customer.Length);
 InvokeRepeating ("Spawn", spawnTime, spawnTime);
 }
 void Spawn(){
 
 Instantiate (customer[randomIndex],spawnPoint.position,transform.rotation );
 }

at the last line of code (instantiate) i get that error. so could you help me out here ?

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avatar image Ekerci · Jun 16, 2015 at 02:09 PM 0
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u mean the spawnPoint ? if so, i have only one.cuz i want all of them to come from one place.

avatar image kieknai · Jun 16, 2015 at 03:01 PM 0
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make sure you have set customer, or check if its null(length==0) before instantiate. If its null randomIndex is 0 and that's still out of range.

avatar image Ekerci · Jun 16, 2015 at 04:31 PM 0
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so i checked print ("length " + customer.Length); showed me zero. Where am i doing wrong. In the hierarchy i have one customer and script is attached to it and i fill everything. but in customer i have size which shows me 0.so i did 2 then it started to create customers but not randomly. it created like 2-4-8-16

avatar image FlyingHighUp · Jun 16, 2015 at 05:29 PM 0
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Your spawn time is always going to be 3, because you never changed it.

In your case at line 8, you have

InvokeRepeating("Spawn",3,3);

Which means call Spawn() every 3 seconds for the rest of eternity.

You may want something like

 void Start()
 {
    Invoke("Spawn",spawnTime);
 }
 
 void Spawn()
 {
       int spawnIndex = Random.Range (0, customer.Length);
       Instantiate(customer[spawnIndex],spawnPoint.position, transform.rotation);
 
       float timeUntilNextSpawn = Random.Range (0f, 10f);
       Invoke("Spawn",spawnTime);
 }


This will make it take 3 seconds to spawn the first customer, and a random time between 0 and 10 to spawn the next one.

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