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Question by
costathi · May 02, 2012 at 10:08 AM ·
c#serializationruntime
Serialization at runtime
Hi,
Is there a way to serialize script variable changes at runtime?
Thanks
Comment
In the editor? Depends on what you're trying to do. Probably yes. In a built game? You can serialize objects using .net System.IO
classes.
In the Editor, while in play mode. I'd like to keep the change I make while playing. I've tried using serializedObject with an editor script with no success.
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