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Question by jkdfbjkjkdfjkbn · Jan 01, 2018 at 09:02 PM · texturetexture2dbackgroundmap

Texture sprite goes crazy when I repeat it

I'm trying to make a grid, I have a texture of grid like the following:alt text

I put a repeat on it, and attached it to a plane. Then I changed the UV to 50, for testing purpose. It works, however when I zoom out... I get something else And In game I get this result: alt text In Unreal Engine it doesn't happen though, so I think there is a solution to that. Thanks for the helpers!

grid.jpg (15.8 kB)
capture2.png (9.8 kB)
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Answer by FlaSh-G · Jan 01, 2018 at 09:18 PM

You said that you "put a repeat on it", but this is looks similar to what you get when the texture is set to "Clamp" in its import settings. If you are 100% sure you correctly set it to "Repeat" and applied it, then only your used shader yould still mess this up.

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avatar image jkdfbjkjkdfjkbn · Jan 02, 2018 at 05:42 AM 0
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@FlaSh-G Hey, thanks for answering. Yes I'm sure its on repeat, The shader I'm using is Unlit/texture in the material.

avatar image FlaSh-G · Jan 02, 2018 at 05:00 PM 0
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And the mesh you're putting the material on is a regular unity cube/plane/quad?

avatar image jkdfbjkjkdfjkbn FlaSh-G · Jan 02, 2018 at 07:06 PM 0
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yes it's a regular unity plane.

avatar image FlaSh-G · Jan 02, 2018 at 10:14 PM 0
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Hm, something's very fishy then.

You have nothing else in your scene? A plane with a material with this texture and that's it?

avatar image jkdfbjkjkdfjkbn FlaSh-G · Jan 03, 2018 at 10:36 AM 0
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Yep only that

avatar image FlaSh-G · Jan 03, 2018 at 02:03 PM 0
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Phew... I ran out of ideas. Could you upload your $$anonymous$$imal project somewhere?

avatar image jkdfbjkjkdfjkbn FlaSh-G · Jan 06, 2018 at 08:08 PM 0
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Yeah I can try. I will upload it to google drive

avatar image jkdfbjkjkdfjkbn FlaSh-G · Jan 06, 2018 at 08:17 PM 0
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https://drive.google.com/file/d/1sFD$$anonymous$$l-lwurwts_WV6-D1ImXW1c8uY50e/view?usp=sharing

avatar image FlaSh-G · Jan 06, 2018 at 11:19 PM 0
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Works fine for me. When I open the project, there is a dark plane with an orange border. And when I put the grid texture in the grid material and put that on the plane, it looks like expected.

avatar image jkdfbjkjkdfjkbn FlaSh-G · Jan 07, 2018 at 11:54 AM 0
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have you put The U and V on 50?

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