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grass623566512 · May 24, 2017 at 07:38 AM ·
terrainheightterraindata
the save heigts of the terrain during the game?
the game is to dig holes in the terrain like to save the result where the pit depth was dug? of course you can use set/get.Heigts or create an array but not a lot I don't understand how to do it
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