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iPhone compilation problem in xcode
Hi all.
After going through the VERY DISGUSTING process of getting a provisioning profile set up in xcode, I'm currently trying to compile my game. However, after Unity completes the build dialog and opens the project it creates in xcode, I get over 200 errors, all of which read something like this:
ld: warning: ignoring file ............/Libraries/libiPhone-lib.a, missing required architecture i386 in file
Undefined symbols for architecture i386:
"UnitySendTouchesMoved(NSSet*, UIEvent*)", referenced from: -[EAGLView touchesMoved:withEvent:] in AppController.o
Can anyone help me with this? Tnx in advance.
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