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How to load interlaced streamed image into a texture?
I want to download a progressive jpeg file that is interlace using a php code. How would I render the texture progressively? I mean I need to use yield which returns the textures only when the entire download is completed. But I need to render as the image is progressed from low res to high?
Thanks a ton!
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You aren't going to be doing that easily I'm afraid - for a game engine this would be an extremely expensive operation, all of that video memory modification etc - it couldn't really work.