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Question by GetColor · Aug 15, 2012 at 06:53 PM · camerascaling

Scaling my game for different resolutions?

Basically, I am running my game at a set resolution currently. When I make a stand alone build, I force it to reset the resolution when the main menu loads. I would like to have the game basically scale up for the different resolutions so that regardless of the resolution. I am an amateur coder, and am looking for a pretty simple way to do it.

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Answer by poncho · Aug 15, 2012 at 07:37 PM

you can adjust camera's size on the factor given by the resolution

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avatar image GetColor · Aug 15, 2012 at 07:56 PM 0
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Could you explain that in more detail? That sounds like it would work, but I'm not sure how to go about doing it. Thanks!

avatar image poncho · Aug 15, 2012 at 08:24 PM 0
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ie your camera size is 100 and the resolution you have its 1024*768 if you want to have it adjusted to a resolution of 960*640 then your ratio is 960/1024 = 15/16 = 0.9375 then set your camera size to 100 * 0.9375 = 93.75 then your camera should have a relative ratio to the new resolution

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