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Question by wesleyd1124 · Mar 03, 2013 at 02:47 AM · buildclicking

Building System Help

Hello I am trying to create a building system where the user can drag the blocks into place right now I only have a GUI that instantates a block puts it in the selected varible and then you can edit the x,y,and z axis with other GUI buttons. Is there a way to tell what someone clicked and store it in a varible and is there a way to drag blocks.

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avatar image robertbu · Mar 03, 2013 at 05:41 AM 0
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You have a couple of options. You can add scripts to each of the blocks and use On$$anonymous$$ouseDown(), On$$anonymous$$ouseDrag() and On$$anonymous$$ouseUp(). The blocks would then move themselves. Or you can use Raycasting to find and move your blocks and move them from "outside." The On$$anonymous$$ouse* routines are a bit simpler. Raycasting is a bit more flexible. If you Google UnityAnsers, you will find 1000's of hits for "Drag Drop" and 10,000's of hits for "Raycast". There are many answers (many with scripts or code fragments), on this list.

You may have an additional complication with your code. A mouse (or a finger) is a 2D device, and building blocks can be a 3D activity.

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