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can you hav an array of public GameOjects
i have seen it on a video but i do not know how to impliment it so that when the script has been written and placed onto an entity via the visual editor , you can change a int number and the correct amount off gameObject listings can be used within the editor
Answer by DaveA · Jul 21, 2012 at 07:31 PM
var myObjects : GameObject[];
cheers , not think it would be that simple, in c# but works
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