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Question by vestax_ion · Aug 03, 2011 at 03:23 PM · meshfbxshadowsuv

Shadows Missing - where did they go ??

here is a picture of a FBX model i am trying to import (the orange one). As you can see, it has no shadows, whereas the meshes in the background have shadows. It is a procedural OBJ file, with UV map added and then converted with FXB converter.

What is italt text missing?

Thanks!

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avatar image vestax_ion · Aug 05, 2011 at 07:18 PM 0
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any ideas?

avatar image Meltdown · Aug 05, 2011 at 08:01 PM 1
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What part is the actual model?? The yellow and orange thing? Sorry this picture is not making much sense.

avatar image vestax_ion · Aug 07, 2011 at 08:06 AM 0
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Sorry i should have thought of that. Yes the Orange model has no shadows, it is an imported mesh. The background models are cubes, you can see the shadows on them clearly, but the FBX looks 1-dimensional, it has no shadows

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Answer by Dreamora · Aug 05, 2011 at 11:42 PM

The model looks as if it is lacking any normals as its totally flat. Check if it has normals and if you are unsure, use the Generate possibility in the mesh import settings

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avatar image vestax_ion · Aug 07, 2011 at 08:25 AM 0
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Thanks! sorry i had tried that and it just made some dark polygons so i didnt notice it, it is indeed the normals. ok :)

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