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Random username · Dec 04, 2012 at 07:38 PM ·
collisionmesh colliderconvex
Mesh collider convex limit
Hey, I have two objects that I want to have a mesh collider on. The first being my character (a simple triangle) and the second is the level mesh. Of couse for them to register collisions they both need to be convex, however my level mesh is far above the limit of 255 tris. So I'm hoping theres some way to get around this because creating a whole bunch of children and roughing out the shape of a triangle with primitive colliders seems rather inelegant :/ Thanks.
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