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Question by SOIL · Aug 07, 2010 at 11:19 AM · errorbuildiphonexcode

115 errors in xcode

i have the same error like in this answered question: 115 erros

but i can't solve it by disabling stripping level in unity player setting. IF that was ment!? i also tried in xcode to disable "dead code stripping" in project settings. still 115 errors. provisioning access is fully ok.

1st red error message shows: AppController.h: No such file or directory

(the paths in project settings (xcode) seem to be ok, i think so O_O)

as a newbie in xcode i really don't know what to do. the only thread i found is here, but as it is, disabling stripping level in unity doesn't solve my problem. :(

i use:

  • xcode 3.2.2
  • 3.1 iphone SDK
  • unity iphone 1.5.x !!

another information is: the unity project comes from my friend, he used to publish it successfully on his iphone. But i have ipod touch. Maybe that is causing a problem with appcontroller.h?

i really don't know to help myself anymore on that issue. i hope to find help here.

thnx in forward!!

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avatar image Thom Denick · Aug 07, 2010 at 02:09 PM 0
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I know from past iPhone/iPod development that having a different type of device hooked up would not be causing this problem(you get a very specific error for that). I'm guessing something bad happened when your friend handed the files off to you. It sounds like Unity is not building the XCode project properly for some reason. When you are in XCode can you see the AppController.h file in your Classes folder?

avatar image SOIL · Aug 07, 2010 at 03:04 PM 0
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Yes, i can see it. but it's marked red. O_O (btw my friend can build successfully on his iphone with excact the same project release i have)

avatar image Fat Fatty · Nov 08, 2010 at 10:42 PM 0
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Note that XCode marks it in red, simply because it is not there!! The solution is below.

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Answer by SOIL · Aug 07, 2010 at 03:31 PM

i found out the problem: Just install unity-iphone again, then all works perfectly! problem was i used to install xcode after the unity-iphone installation. xD

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Answer by Fat Fatty · Nov 08, 2010 at 05:29 PM

"But does this apply to Unity 3.0?"

We thoroughly investigated this issue and talked to Unity and so on. It turns out the solution, the only solution, is simply completely reinstalling Unity3.0.

if you experience this problem in 3.0, the code stripping setting mentioned elsewhere is totally unrelated. The only solution is just to reinstall Unity3.0. Do not bother reinstalling XCode or anything else, just Unity3.0.

(Note, you CAN reinstall U3.0 that on your Mac, with no concerns about the tricky licensing registration. (1) put the old entire Unity folder in the bin. (2) make sure you have thrown away junk that came with pre3 versions. (3) download disk image from the website and install. (4) it will now work with your existing license with no effort. (5) your same projects, settings etc will be unchanged.)

Hope it helps someone.

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