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Mono.Cairo On Android
Has anyone managed to compile an Android plugin for the Cairo 2D graphics library and made it work with Mono.Cairo in Unity?
I think this would be the best option for a project I'm working on, but getting it to build looks like a bit of a chore.
I'm hoping someone else has done it already.
I found this, but it seems quite out of date:
https://github.com/anoek/android-cairo
And this, which seems more recent, but still not really a complete example:
http://cananian.livejournal.com/63595.html
Thanks for any help.
Comment
No, we ended up changing to Xamarin for iOS and Android and using their C# wrappers for the built-in graphics calls.
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