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Question by CesarOrozco · Jan 01, 2017 at 05:25 PM · 2dtexturequad

Unable to apply texture to Quad

Hello,

I created a 2D project (I also noticed there is no default camera), then I imported an image and set the following options:

 Texture Type: Default
 Texture Shape: 2D
 Wrap Mode: Repeat

Then I created a Quad and I drag and dropped the image into the quad, In the Inspector I can see the image as a comopnent in the Quad, but in the scene, the quad is still black as if the texture was not applyed.

I also added the missing camera manually and a directional light.

Same steps worked in previous Unity versions, but today I updated to 5.5.0f3 and it is not working anymore. Any ideas?

Thanks!

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