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Question by Timurov · Nov 05, 2012 at 10:15 AM · c#listmenudropdowncombo

drop down list c#

Is it possible to create or use some existing script for dropdown list or menu for unity3d using c#? I'm quite unsure with it. The goal is to create the list of available gameobjects and axes for them and map the axes to some of the gameobject though dropdown list. Herewith we can have more then one mapped gameobjects with an axes. Also we need to be able to add new mapping. Please help me in this matter.

OK so I decided to use combo box from http://wiki.unity3d.com/index.php?title=PopupList
And there is new question appeared: how to make scroll box for combo box? As you know the code from the link mentioned before. I'm sure that someone has been done with it :D So please show me the way

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avatar image CodeMasterMike · Nov 05, 2012 at 12:00 PM 0
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You want to do this in game mode or in editor mode?

avatar image Timurov · Nov 05, 2012 at 12:05 PM 0
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I want to do this is game mode

avatar image Timurov · Nov 05, 2012 at 12:07 PM 0
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actually i need to make the drop down list that allows me mapping gameobject to the axes which stored in xml file.

avatar image CodeMasterMike · Nov 05, 2012 at 12:13 PM 0
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$$anonymous$$aybe this link will help you:

http://wiki.unity3d.com/index.php?title=PopupList

avatar image Timurov · Nov 05, 2012 at 02:13 PM 0
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the link is useful, is there a way to build two comboboxlist together and link the data between them?

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Answer by Uchiha Itachi · Mar 06, 2014 at 02:45 AM

Happened tho see this title and reminded me of a C# dropdown list I recently got familiar with. Don't know if this can be down in Unity, but I've found the C# dropdown list tutorial and hope this can be of some help to you.

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