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Question by
matei123 · Mar 14, 2012 at 05:10 PM ·
androidassetbundledownload
Android: Additional data download
Hi.My android apk is bigger than 50 mb so i decided to make a apk which is smaller and the user download thet apk and wheni the apk start, will start download the data for the game; I think i can do this like that: 1.Make an asset bundle (with all my assets) 2.When the smallest apk start download the asset bundle and put it in sdcard....dat/com.MyCompany.myapp 3.Load the asset bundle in the final apk How I can do all of this, please help me. If there is another way for do this please tell me.
Sory for my poor English.
Comment
This thread is very good although it may not be a complete solution, http://forum.unity3d.com/threads/111220-How-did-Shadowgun-reduced-AP$$anonymous$$-to-6-$$anonymous$$B