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Question by Firzenizer · Apr 01, 2013 at 01:22 AM · guiscalehealthbarscrollbar

GUI.HorizontalScrollbar won't change it's height

I have been trying to scale my health bar size with screen size, but for some reason I am unable to change the height. No matter what number I have on the "50 * scale.y" part it remains the same size.

It just gotta be something stupid I am not realizing.

     // ## HEALTH BAR ##    
     //Health bar (black background)
     GUI.backgroundColor = Color.black;
     GUI.HorizontalScrollbar(Rect (
     Screen.width/2-50 * scale.x,
     Screen.height - 25,
     100 * scale.x,
     50 * scale.y),
     0,
     player.GetMaxHealth() * scale.x,
     0,
     100 * scale.x);
     
     //Green health bar (green part)
     GUI.backgroundColor = Color.green;
     GUI.HorizontalScrollbar(Rect (
     Screen.width/2-50 * scale.x,
     Screen.height - 25,
     100 * scale.x,
     50 * scale.y),
     0,
     player.GetHealth() * scale.x,
     0,
     100 * scale.x);
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avatar image Firzenizer · Apr 01, 2013 at 08:41 AM 0
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I thought it would be a good idea. What would you use?

avatar image Firzenizer · Apr 01, 2013 at 01:38 PM 0
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I ended up using GUI.DrawTexture.

     // Drawing the background
     GUI.DrawTexture(Rect(screen.x/2-50 * scale.x,screen.y - 25 * scale.y, player.Get$$anonymous$$axHealth() * scale.x + 4, 20 * scale.y + 4),
     barBackground, Scale$$anonymous$$ode.StretchToFill, true, 10.0f);
     
     // Drawing the health bar
     GUI.DrawTexture(Rect(screen.x/2-50 * scale.x + 2,screen.y - 25 * scale.y + 2, scale.x * player.GetHealth(), 20 * scale.y),
     bar, Scale$$anonymous$$ode.StretchToFill, true, 10.0f); 
avatar image Unitraxx · Apr 01, 2013 at 02:20 PM 0
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So it's not really a problem anymore, I suggest closing/deleting your question.

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