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Question by donaldleowjj · Oct 03, 2014 at 09:39 AM · gameobjectmateriallinerenderer

Chain Texture for Line Renderer

So...I'm making a game with a chain-attach-and-swing mechanic, and I'm having trouble with the chain's texture.

It's stretching out, and I have no idea to duplicate the texture every few lengths.

I'm using the line renderer to render out the chain between the head and the player.

Can someone help out?

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avatar image nerminshawkat · Aug 07, 2015 at 09:22 PM 0
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did you find a solution for that problem , I'm having the same problem and don't know what to do

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Answer by Graham-Dunnett · Oct 03, 2014 at 11:07 AM

Maybe consider using the GL class.

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avatar image donaldleowjj · Oct 06, 2014 at 02:23 PM 0
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Sorry if I'm asking too much, but could you show an example on how to do that? I'm currently having a lot of trouble understanding how the code works...the line is drawn, but I tried looking online about how to render it with texture, and I get lots of bizarre codes which I can't seem to catch.

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