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How to make a rigidbody ignore vertical friction?
I have a rigidbody player character. Its jumping is somewhat unwieldy, because the friction of vertical surfaces makes it hard to jump right next to walls, over obstacles and so forth. How can I make the rigidbody ignore the friction of vertical surfaces?
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Answer by DJSwiti · Apr 18, 2012 at 06:07 PM
Just freeze rotation in X and Z of your character.
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