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QualitySettings individual controlling
I need to control qualitysettings individually. I havn't found any method for controlling shadows Quality. And I was to group all shadow settings in several QualityLevels. I use QualitySettings.SetQualityLevel for shadows. And I need to change Antialiasing independently from other settings.
Are there any changes in antialiasing controlling? setting QualitySettings.antialiasing doesn't work. As I understood it should be done with QualitySettings.SetQualityLevel(some_level, true)
But I cannot, as I use QualityLevels for shadows controlling.
Can you please help me? Thank you in advance.
What doesn't work about QualitySettings.antiAliasing?
I addjust AA using QualitySettings.antiAliasing = 0, 2, 4 or 8 myself and it works great.
Thanks man, I have this code, but... I need to clean my glasses. Too long work day. sorry ;)
Anyway, the problem with shadows settings controlling is still there. Probably you do know how to set shadowResolution from code?
Perhaps...
I found this:
http://unity3d.com/support/documentation/ScriptReference/QualitySettings-shadowCascades.html
this
http://unity3d.com/support/documentation/ScriptReference/QualitySettings-shadowDistance.html
and this
http://unity3d.com/support/documentation/ScriptReference/QualitySettings-shadowProjection.html
Perhaps they will be of any use to you.
Unfortunately, no. I need to control Type and resolution of shadows. That are not in your links.
Arh, sorry about that. I do not think that there is a way to control the Type or resolution yet.
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