Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by obiolg · Mar 26, 2015 at 07:43 AM · androidgyroscopegyrounityremotesysteminfo

Problem with Gyro in Unity Android project

I would like to get a reference to Gyroscope and retreive its rotationRate.

Using code like this:

 ...
 void Start() {
   if (SystemInfo.supportsGyroscope) {
     gyro = Input.gyro;
     gyro.enabled = true;
   }
 }
 
 void Update() {
   if (gyro.enabled) {
     Debug.Log("Gyro: " + gyro.rotationRate);
   }
 }
 ...

The problem is that SystemInfo.supportsGyroscope returns false. gyro.enabled = true; doesn't do the trick, since Gyroscope.attitude keeps returning (0, 0, 0) object.

I am using Unity v5 along with Unity Remote 4, and have Dell Venue 7 connected for quick debugging. Everything worked fine just 2 weeks ago with Unity v4. Now, after upgrade it stopped working.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Ekta-Mehta-D · Mar 26, 2015 at 11:58 AM 0
Share

Some of the device does not support gyroscope.

avatar image fredcicles · Mar 19, 2016 at 03:10 AM 0
Share

Did you ever get anywhere with this?

avatar image Ali-hatem · Mar 19, 2016 at 02:41 PM 0
Share

why you need a reference just use if (Input.gyro.enabled) gyro documentation click me

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by meat5000 · Mar 19, 2016 at 02:45 PM

Use accelerometer instead

https://unity3d.com/learn/tutorials/modules/beginner/platform-specific/accelerometer-input

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

24 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How add gyroscope to UnityRemote for iPhone? 1 Answer

Android gyroscope 3 Answers

Strange android gyrometer attitude angles 1 Answer

Input.gyro.attitude returns zero values when tested with Moto G 4th generation device 2 Answers

How to setup android build so that users without gyroscope do not see it in Play Store ? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges