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Question by Loius · May 15, 2015 at 03:04 PM · inspectorcustomeditor

Editor performance: "CustomEditorAttributes" in Inspector

https://www.dropbox.com/s/nlb58i5h1oymzuz/CustomEditorAttributes.png?dl=0

Whenever I expand or collapse the Transform or Mesh Renderer component, Unity hangs for 0.8 seconds (!) on the function CustomEditorAttributes.FindCustomEditorTypeByType

Does anyone know how to reduce this? It seems like Unity is confused about which Editor to use, but we don't (appear) to have a custom editor for either Transform or Mesh Renderer.

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Answer by PNUMIA-Rob · Mar 11, 2018 at 08:24 PM

/cast reviveNecroThread

Just started getting this very same issue, did you ever discover a solution?

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