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animation window custom scripting? Paste curve from one object onto another.
So yesterday i unsuccesfully spent alot of time doing animation, in unity's animation window. Doing it i got some ideas for things i'd like to add to it, as im not 100% happy with it. I've been searching around, but there's not much documentation/tutorials on custom scripting the animation window. So that's the first question bassicly: how would i go around custom scripting the animation window (ie; how would i start out the script, and what functions should i use)
Now for the actual thing i want to do. Bassicly i've had some situation where i've had movement that one object did, that some other objects also had to do. Example: take the movement of this claw: http://imgur.com/8SsTOV7
Now this foot has two other claws: http://i.imgur.com/6sv5do0.png
They both have almost identical movements, and being able to somehow take the curve of the first claw, and make the other claws use it would be lovely. Bassicly i just kinda need a kickstart in custom scripting the animation window