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Question by CyRaid · Jul 16, 2019 at 05:41 AM · editorspriteasset

Is there a way open the 'sprite editor' window at runtime?

I'm making a ScriptedImporter and it creates a texture and sprite automatically, but it'd be nice to have the inspect show up that usually does for a texture (like png). Either that or allow to open up the sprite editor window to tweak things like the pivot point.

Is this possible? Or would I need to use undocumented features?

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