Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Apr 27, 2014 at 05:36 PM by robertbu for the following reason:

Question is off-topic or not relevant

avatar image
1
Question by techcrab · Apr 27, 2014 at 05:24 PM · c#guiinput

Inputing an Equation

I want to have it so that the user enters an equation into a GUI text box. Then the program takes the string equation and graphs the equation.

I already know how to graph the equation and creating a text box to gain the string input but I'm having trouble taking the string equation that the user imputed and then changing that to something I can work with. I would like to have the program be made in C#.

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image KellyThomas · Apr 27, 2014 at 05:29 PM 1
Share

Depending on the equations you that you wish to support this could be complex. NCalc is an open source c# mathematical expressions evaluator, you may find it a handy reference or try to use it as a back end?

avatar image robertbu · Apr 27, 2014 at 05:36 PM 1
Share

This is a non-Unity design question, and it is beyond the scope of a Unity Answers question. I'd start by Googling, "code parse formula." This link from that search seems to be a good starting point:

http://www.codeproject.com/Articles/752516/$$anonymous$$ath-Equation-Parsing-using-Call-Stacks

avatar image Hoeloe · Apr 27, 2014 at 05:54 PM 0
Share

You're basically asking how to build a parser, as robertbu has said. It's a complicated topic, and if you want to get it to work well, you'll need to do a lot of studying.

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

22 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to make a button script. 1 Answer

What is frame, How OnGuI is called every frame? 2 Answers

What Am I Doing Wrong? Variable Names 3 Answers

Erroe when resizing GUITextures in C# file 1 Answer

Unity Social Integration - Facebook Button Not Working? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges