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Question by
jackhodgie10 · May 19, 2021 at 11:39 AM ·
collisioncollision detectiononcollisionenter
Collisions with Grabbable Items
Hey Unity Community,
I am trying to make a VR game where users can grab elements and hold them together to create chemicals from those elements. I am having trouble detecting collisions between the two grabbable items and can't find any definitive answer on how to make it work. I have tried using OnCollisionEnter and changing the material when an object collides with it, but I am having no luck.
Any help is appreciated! Thank you!
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