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Question by Bazsee · Apr 10, 2012 at 02:10 PM · objecttouchray

Select an object with touch (Android)

Hi. I want to get an object's name, by tapping it on an Android touchscreen, then pass it to another script.

I use this script:

 function Update () {
  
             if(Input.touchCount > 0)
             {
             var hit : RaycastHit;
             var ray : Ray = Camera.main.ScreenPointToRay (Input.GetTouch(0).position);
             if (Physics.Raycast(ray, hit, Mathf.Infinity)) {
                 anotherScript.whattomove = hit.rigidbody.gameObject.name;
             }
     }
 }

I checked and Unity knows when i touch the screen, but this doesn't work. Any help would be appreciated. Thanks

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Answer by Bazsee · Apr 12, 2012 at 11:12 AM

I found the error, Camera.ScreenPointToRay needs a Vector3 argument, but Input.GetTouch(0).position returns a Vector2, so a little trick is neccessary.

 function Update () {
 
             if(Input.touchCount > 0)
             {
             var hit : RaycastHit;
             var vektor = Vector3(Input.GetTouch(0).position.x,Input.GetTouch(0).position.y,0f);
             var ray : Ray = Camera.main.ScreenPointToRay (vektor);
             if (Physics.Raycast(ray, hit, Mathf.Infinity)) {
                 anotherScript.whattomove = hit.rigidbody.gameObject.name;
             }
     }
 }
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avatar image Bazsee · Apr 12, 2012 at 11:13 AM 0
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plus I needed to tag my camera as $$anonymous$$ainCamera

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