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Applying mesh colliders to all models in a scene
Hello all, Is there any way to automatically apply mesh colliders to all meshes in a scene? I just imported quite a few models I made in Google Sketchup and they have A TON of meshes. If there isn't a way to do this, is there a way to expand and select all objects in a scene? (control on selects everything, it doesn't expand trees).
If they are in your hierarchy you can search based on any component type like $$anonymous$$eshRenderer then select those items and if you are using 3.5 you can add a mesh collider to all of those items.
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