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Why does my sprite turn invisible for the camera
Hi everybody,
I have a sprite menu that displays fine for my guicamera. When i press my start button the menu goes on inactive. But when i return to the menu (setting it active again) the guicamera doesn't show the sprites anymore. The objects are active and visible in the scene, but the camera (or sprite) somehow moved?
Thanks in advance
Answer by sgriff08 · Jul 22, 2014 at 09:25 AM
I am not sure if I understand exactly what you are dealing with, however, I have had similar issues with sprites not behaving them selves in Unity. Most of the time solutions to these issues can simply be found in the forums, that said, one possible (and simple) suggestion is to check the Z axis on the sprites themselves, I have found that occasionally this can cause issues when rendering 2d sprites. Like I said, I don't know if that is your issue but it's worth a shot. I hope this helps and good luck.
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