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Question by giannithebest1 · Apr 08, 2012 at 07:21 AM · mousespawnprojectilekey

[ASNWERED] How To Change Button To An Alphabet Key

Hello everyone!

I need some help trying to change the input key of this java script so that it can use an alphabet key (a, b, c) instead of using a mouse key (Fire1, Fire2). Here is my code:

 var projectile : Rigidbody;

var speed = 20;

function Update()

{

if( Input.GetButtonDown( "Fire3" ) )

{

var instantiatedProjectile : Rigidbody = Instantiate(

projectile, transform.position, transform.rotation );

instantiatedProjectile.velocity =

transform.TransformDirection( Vector3( 0, 0, speed ) );

}

}

What I was wondering was how do I change the "Fire3" key (which is the middle mouse button) to an alphabet key (a, b, c)? I have tried putting "a" instead of "Fire3" but then I get errors from Unity.

Thanks in advance for your help.

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Answer by GuyTidhar · Apr 08, 2012 at 07:28 AM

You need to change the function itself:

Instead of

 if (Input.GetButtonDown("Fire3"))

Do:

 if (Input.GetKeyDown(KeyCode.A))
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avatar image giannithebest1 · Apr 08, 2012 at 09:39 AM 0
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It worked, thanks! :)

avatar image GuyTidhar · Apr 08, 2012 at 10:03 AM 0
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Glad to have helped mate :)

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Answer by OzzyRawrz · Apr 08, 2012 at 09:21 AM

Its easy just use Input.GetKey(KeyCode.W) or Whatever key you want like Input.GetKey(KeyCode.Up) you can use GetKeyDown or GetKeyUp instead of GetKey just play around with them you will understand.

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