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Built in Glass Stained Bump distort on Particles
!Dear all, I have put this question already in the forum but I think is good I post it here too as it might be a bug.
I wanted to create a particle effect to simulate the heat of a running engine. In order to do so, I´ve made a particle system where the particle has the built-in Glass Stained Bump distort shader with a bump texture. This works perfect on the Unity Editor, achieving a very eye-candy effect. The problem is that when I build the game, this particle effect is not visible. The camera is in deferred mode, and no image effects are added to this camera.
Notes: Unity 5.2 Pro Standalone No image effects Linear Space The particle effect renderer is in standard sorting, default.
Any help is appreciated.
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