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Question by
Dayne_Neal · Apr 05, 2012 at 03:40 PM ·
fpsangleidea
Strange FPS
For some odd reason when I spawn my character is at a random angle. Its hard to explain but I have a character spawn on a moving object and if its at any angle at all that is what my FPS character will be at.
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So you're saying that the character, when spawned, reflects the rotation of another object? In your Instantiate code, what do you set the instance's rotation as?
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