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Question by MidnightGameDeveloper · Apr 18, 2019 at 03:01 PM · post processingimage effectshdr

Bloom does not work in Build

Hello, i use bloom from the post processing stack in combination with HDR-Color / emission to add a glow effect to Images. This worked fine in 2018.3, but in 2019.1 it only works in the editor but not in the build (MacOS).

Editor: alt text

Build: alt text

Maybe someone has a solution for the problem?

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Answer by MidnightGameDeveloper · Apr 19, 2019 at 01:46 PM

I did submit a bug report for this issue and got the following answer:

"... We successfully reproduced this issue and have sent it for resolution with our developers ..."

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avatar image MidnightGameDeveloper · Apr 22, 2019 at 10:06 AM 0
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https://issuetracker.unity3d.com/issues/macos-bloom-does-not-work-in-standalone-build Please vote if you have the same problem.

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