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Question by
SquadSoldier76 · Apr 29, 2012 at 02:20 PM ·
mapedgeflyof
First Person Prefab flys to edge of map
Every time i click play on my game my First Person Controller hits the ground but instead of staying there it fly's to the edge of the map! This is very frustrating so all help is needed. Thanks!
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Are you using a custom mesh imported from Blender? It is a common problem for people to unintentionally import with default animation settings which can adversely affect mesh position in-game.
Other than that, possibly a better explanation of any scripts or other possible factors would help.
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