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Question by
nic_lunarg · Apr 05, 2012 at 03:09 AM ·
c#pluginopenglheaders
Open GL Binding
Hello all,
I am wondering if it is possible to execute a C# script or load a plugin before Unity initializes Open GL. I have a plugin that I would like to use with Unity but I'm not sure if this is even possible.
Can someone shed some light on this?
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