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Question by maartenn-87 · Apr 04, 2012 at 10:16 PM · collisionobjectnamevar

Var CollisionObject not working.

I want to select my collision object in the inspector so it would be easier.

This is the script I attached to my Capsule.

 public var animationName : String;
 public var collisionObject : GameObject;


function OnCollisionEnter(theCollision : Collision){

if(theCollision.gameObject.name == collisionObject){

animation.Play(animationName); }

}

Why isn't my animation playing when colliding? It does work when I fill in the collision object by hand.

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Answer by scarletsnake · Apr 04, 2012 at 10:28 PM

Have you tried using triggers? I'm not sure if that would help but I always use them instead of collision codes, had a lot of problem with the OnCollisionEnter code when working with projectiles. Now I'm only using triggers and raycasting, they work perfectly fine.

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