Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by starvar · Apr 04, 2012 at 06:38 PM · androidguifontguistylestyle

GUIStyle for GUI.label doesn't work for android?

Hi guys today i tried adapting my GUI.Label, making the font bigger and it worked! until I watched on my android device, it seems that the GUIstyle has no effect on my device because on my pc the text changes, is there an other way to make my text bigger without the GUIStyle?

----CODE----

 var score = Totalscore.score;
 var scoreText:String = "Your total score is: ";
 var lvlText:String = "Your lvl is: ";
 var shotCounterStyle : GUIStyle;
 var customGuiStyle : GUIStyle;
 public var quitRect : Rect;







function Update () { scoreText = "Your total score is: " + Totalscore.score; }

function OnGUI () {

 if (GUI.Button (Rect (Screen.width/2-147, Screen.height/2+90,300,60), "", customGuiStyle)) {
     Application.LoadLevel (0);
 }

 var centeredStyle = GUI.skin.GetStyle("Label");
 centeredStyle.alignment = TextAnchor.UpperCenter;
 GUI.Label (Rect (Screen.width/2-90, Screen.height/2-35, 200, 50), scoreText,shotCounterStyle);
 GUI.Label (Rect (Screen.width/2-90, Screen.height/2+25, 200, 50), "Music By Timjim" ,shotCounterStyle);
 
 if(GUI.Button (Rect (Screen.width/2+150, Screen.height/2-60,60,60), "reset"))
 {
  Totalscore.score = 0;
 }
 

}

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Lilitsi · Jun 19, 2017 at 02:38 PM

Did anyone knows this answer?

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

GUI Styles for iPhone/Android - font/button sizing? 3 Answers

Change Font Style OnMouseEnter 0 Answers

Optimizing OnGUI - Too many gui elements? 2 Answers

How to Focus GUI.TextArea in Unity for Android 0 Answers

Problems controlling the GUI skin / style 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges