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Question by
oliver-jones · Nov 05, 2018 at 03:22 PM ·
animationeventsclipanimationevent
AnimationEvents - Get All Events?
Hello,
I have multiple animation-clips with a bunch of unique Events added to the animation timeline. I'm wondering if its possible to analyse an animation-clip at runtime, and to be able to get all AnimationEvents, with their corresponding Invokes/Params, and Time/Frame?
https://docs.unity3d.com/Manual/animeditor-AnimationEvents.html
Thanks, Ollie
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